Sound Design
This project was completed at the University of Skövde. We were assigned an existing game that originally had no implemented sound or music. The goal was to create and record our own audio assets and integrate them into the game using FMOD and Unity. The video showcases gameplay featuring my sound design and implementation work.
A project I worked on at Dalarna University in 2018. The assignment was to create original sound design and music for a piece of moving image material. I selected a trailer from the TV series Rick and Morty, removed all the original audio, and replaced it with my own work. It was the first time I collaborated with a voice actor, whom I recorded myself.
In this project, I worked with a videogame trailer created by students from the previous year. We got the chance to choose from a selection of different videogame trailers. I was drawn to this underwater trailer. This environment inspired me to experiment and create soundscapes that feel both surreal and immersive.